Sunday, November 15, 2009

Modelling and Animation:Fluid

This is my result for modeling and animation task to do a fluid simulation using navier-stokes equation. The computation takes lots of times so I can only manage to simulate to 200-300 steps only. However, this sequences of image is enough to get the representation of fluid dynamics. The fluid is represented by level-set. The external forces applied is gravitation.

My role in this project is to apply the navier-stokes equation in the program. GUI and basic implementation of implicit object(mesh) is already done in previous task.

Details of the course can be found here.
Credits to my team mate Stefan Johansson.


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